Tuesday, December 2, 2014

Links for Adversaries #0, and some new Art!

I realized that I had forgotten to post links to the various versions of Adversaries #0 here, as I had posted them everywhere else. There are currently 4 versions available, for BASH, CC&VF, G-Core and Supers!. I hope to be working on an ICONS version soon. Down the road I hope to do versions for M&M when I get a feel for the system. Might also look into Champions Complete as well.

Anyway, here are the links:

BASH Version

CC&VF Version

G-Core Version

Supers! Version

#0 is priced Pay What You Want, so you can get it for free if you want, and pay again for it later. If you want to pay, the minimum is just $0.50, so if you don't have credit in your account, you'd need to purchase it with other items. So far it's doing fairly well, so I hope the next one will also do well.

Now for some new art. As I mentioned in a previous post, I found this great artist named Juan Paolo Manitata. He did a few characters and some covers for me. He has a sale going on over at DeviantArt, and his prices are a steal! I had him do commissions on a pair of Golden Age villains that are in the public domain. Loved the results, so I wanted to share them. First up is Black Hood, a gun toting crook who leads a gang dressed like him. He's a two bit thug, but I love the costume, so figured he'd make a good disposable villain for a golden age game:


The second is named Phantom Archer. Another thug, but with an Archer motif. In the comics, he died in the same issue he appeared in, but I still thought he'd make a good rpg villain. I liked this one so much, I'm having Juan do a modern age version of the character, but more high tech:


That's all for now. Hope those of you who celebrate Thanksgiving had a good one!

Wednesday, November 5, 2014

Adversaries Issue 0 finished for 3 systems and Issue 1 cover!

So I finished writing Adversaries Issue 0 today for BASH UE, G-Core Prime & Supers! RED. I've all ready contacted the people behind G-Core & Supers! to see if it's good to go. For the BASH version, I asked Ben Norman, the BASH Guru, to check over my stats. I haven't used BASH in some time, so I wanted to make sure my totals were ok before sending it to Chris for approval.

I hope to look into adapting it for a few more systems if I can. ICONS is obviously my next choice. I really need to sit down and read M&M 3rd so I can start producing for that system. Same with Champions Complete. There's still a dedicated fanbase there that is hungry for new product. Would be nice to try and tap into that if possible.

In the meantime, I've started plotting out Issue 1. I've put together a cover mock up, so those who actually read this blog will be the first to see it!


Thursday, October 30, 2014

Investing in the Future....

So I went and purchased a copy of Serif PagePlus 8 today. I had been hesitant to get any real desktop publishing software because I haven't worked with such software since I used Pagemaker to lay out my old music fanzine in the 1990's. Plus having someone else with more experience doing layout means the product looks better (like Halloween Horrors does; Walt did a fantastic job on it with the material I gave him to work with).

The main problem is with this being a niche hobby, I'm putting more into making a short pdf like Halloween Horrors than I'll ever likely make back. I'm not expecting to reap big profits. Hell, I'm not worried about breaking even just yet, as I know I still need to establish myself as a small press rpg publisher. I'm hoping to release a bunch of pdf's in the future, and if possible, make a compilation of those for Print on Demand release (at which point, I am likely going to have someone else do layout, as I'd rather pay someone I know can do a good job of that than try it myself and end up with something that isn't that good).

I started playing around with it, using my upcoming Adversaries Issue 0 as a testing ground. Took me a bit to get it where I wanted it, but I had some help from my friend Joshua Kubli, who wrote Invulnerable (another superhero rpg). The 30 or so minutes we spent going over my work via pm on FB was a big help. It's going to be a short pdf with just 2 featured villains, and as I'm using clip art for the characters, this is going to be Pay what you want pricing for it. Since I had previously written both characters backgrounds, as well as their stats for Supers!, the project is about 1/2 - 2/3 of the way done. Now to add in some adventure seeds, one of which may feature a 3rd villain.

I also went back and redid the cover, fixing some things I did half assed the first time I made it in PaintShop Pro. This version looks better, imho:

I'm looking to have this out before Thanksgiving. Maybe the end of next week if I get it finished sooner. But I'm happy with the progress I made today on this. That's about it for this blog post. Until next time!

Tuesday, October 28, 2014

Halloween Horrors now available for G-Core & ICONS!

So Walt finished the G-Core & ICONS versions of Halloween Horrors. Need one more edit to make (totally my fault), but they are both up for sale right now. As with the CC&VF/Supers! versions, they are priced at $0.99 until after Halloween.

G-Core Version

ICONS Version

With Halloween Horrors now out, I'll be heading back to what I was working on before I decided to do Halloween Horrors. It's going to be a series of short villain books called "Adversaries". Once enough are out, I'll see about a compilation of them in pdf/PoD.

Here's a mockup for "Issue 0", which will be Pay What you Want:


Sunday, October 26, 2014

More Halloween Horrors, and new art!

Yesterday I sent Walt the GCore & ICONS stats for the creatures in Halloween Horrors. I figure he will work on them either tomorrow or Monday. and I'll get them off to Jay & Steve to approve so I can upload them for sale. Too a little longer than I thought to do the GCore versions, and I ended up writing 3 new powers for the supplement (one of which was adapted from FASERIP, the system GCore branched off of).

Tonight Juan Paolo sent me the third and final character commission he did for me. All 3 came out great. I took the 3 images, and whipped up a quick composite to show off. So here are Mora, Firefly and Fade:


Wednesday, October 22, 2014

Halloween Horrors Flyer

Walt Robillard made a neat flyer for Halloween Horrors for me:


Feel free to share it around!

In other news, I hope to sit down today and do some G-Core stats, and maybe play around with the ICONS stats. I asked someone to look over my ICONS stats, but they haven't had a chance to do so yet. Hoping they will soon though


Monday, October 20, 2014

Halloween Horrors for Supers! now out!

Following on the heels of the CC&VF version, Halloween Horrors is now out for Supers!. My previous post covered the basics of the book. Same deal as the CC&VF one: $0.99 until Halloween, then $1.99 starting November 1st.

Get your copy today!

Sunday, October 19, 2014

Halloween Horrors is out for Capes, Cowls & Villains Foul!

So Walt finished up the CCVF version of Halloween Horrors, and I uploaded it to Drivethru for sale.

Totally 18 pages, it features six horror themed foes for your superheroes to fight. The supplement also includes stats for Xavier Stone, an occult investigator and magician. His journal entries on each creature provide a little in character insight on these creatures. From a creature of out of folklore, a race from the realm of Nightmares, a spawn of Cosmic Horror, a ghost serving another cosmic horror, a demon possessed gingerbread man cookie, and an Urban Legend given life, you have a nice variety of opponents to face.

In order, the book features the following foes:

Barghest
Dream Reavers
The Eye of Phugg
The Ghost of Hollis Whateley
The Gingerdead Man
The Postman

Until October 31st it's just $0.99. After that it will go up to $1.99. So get it on the cheap now!

Halloween Horrors for CC&VF

Friday, October 17, 2014

Sliding to Home Base.....

Got 3 things done today. Both the Capes, Cowls & Villains Foul and Supers! version of Halloween Horrors were uploaded to a dropbox folder I shared with Walt Robillard, who is going to lay the project out for me. He's going to play around with some layouts for me, because I have a bad habit of writing in one column instead of two. Once we settle on a layout, he can do the whole thing, and get them ready for Sale. After that, just need Cythina's approval for the CC&VF version (Walt being the publisher of Supers! can approve that one easily)

Lastly, Steve Kenson approved an ICONS version. Working on adapting the characters over to that game. Most of the adaptions are easy; it's the Qualities I seem to stumble on. Going to contact someone about looking over the stats for me, as I always like another person to eyeball them for me. If they do, it will be a big help.

Anyway, my next blog post should be about Halloween Horrors being available for sale!

Almost to the finish line on Halloween Horrors....

The main text is done, as are all the character sheets. Right now I'm just waiting for some feedback from Russell Boyd, one of the co-authors of Supers! Revised, on a new power I created just for this book, called Mental Transformation. It's a nasty power that allows the user to transform users Mental/Emotional States, which can include giving them various disadvantages like Mental & Social Hindrances, Phobia and/or Rage.

As soon as that is ready, I can send Walt the file, and he can start layout on it.

In other news, I contacted Cynthia Celeste Miller from Spectrum Games about doing a version for Capes, Cowls & Villains Foul, their super hero game. She said yes immediately, and none of than Barak Blackburn himself, the games author, whipped up CC&VF stats for all 6 in about 2 hours!

I've also contacted Steve Kenson about doing an ICONS version. He's pretty cool about project pitches, so I'm confident he will say yes. In anticipation, I pulled out my copy of Great Power to start prepping ICONS stats for the characters.

So we're almost there. I'm hoping after I hear back from Russel, the Supers! version will be off to Walt by tomorrow afternoon/evening at the latest.

Wednesday, October 15, 2014

Halloween Horrors Update

I was originally leaning towards 10-12 creatures for the book. After giving it some thought, I decided to go with 6 creatures.

Here is the lineup I currently have for the book:
Barghest
Dream Reaver
The Eye of Phugg
The Ghost of Hollis Whateley
The Gingerdead Man
The Postman

In addition, there will be in character pieces from Xavier Stone, occult investigator. A character sheet will be included for him as well.

At this time, the Barghest, Dream Reaver and Ghost of Hollis Whateley are done. I'm saving the Eye of Phugg for last, as I'm trying to figure out a good way of representing the fact that it causes insanity when you see it (as befits encountering something Mythos like)

I'm pretty pleased with what I've come up with so far; I didn't think I'd suddenly be inspired to write a short supplement of horror themed creatures for a Super Hero game, but hey, it's happening!

Tuesday, October 14, 2014

Halloween Project....

So Drivethru is preparing to have a Halloween Bundle. I would like to be a part of it, but don't have something appropriate for the theme of Halloween.

While skimming through my collection of clip art and background art of pages, etc, I started to put together an idea for a Halloween themed supplement for Supers! (and any others I might be able to put together in time) called Halloween Horrors.

The basics of the book is simple: Horror themed creatures/individuals for super heroes to face. I also decided to feature an NPC narrator, Xavier Stone. He's an occult expert and mystic who battles supernatural evil on a regular basis. Each "villain" is a creature Stone has faced before, but can still threaten our heroes.

So what will be in there? Here's a few names to drop: Dream Reavers, The Ghost of Hollis Whateley, The Eye of Phugg and The Postman.

And here's a gander at the cover I whipped up:


It still need the for use with Supers! logo, etc, but it's simple and to the point. Funny how an email from OBS just inspired me to get off my ass and get some writing done!

Wednesday, September 3, 2014

Second cover by Juan Paolo in....

So Juan Paolo sent me the finished cover for Underbelly. Man, this thing is beautiful!


Saturday, August 30, 2014

Forum game bogs down, but this cover makes my day

So the forum game has kind of bogged down as one player was ill, and another seems mia. Kind of bummed about that, this being my first forum game.

On the other hand, I got the first of 2 covers from Juan Paolo Mananita, who I found on DeviantArt. He did this great cover featuring various super power gorilla that Kris Smith brought to life for me. I'll see about putting this together once Kris finishes some vehicle images that the bad guy, Simius, provides to his minions.

Anyway, here's a look at the cover....


Tuesday, August 19, 2014

Forum game update

So my Supers! forum game is going pretty good. Our 3 heroes (Doc Aeon, Ogre & Ricochet) had a good, short battle with Quakemaster, Blockbuster and Zebra Man. Blockbuster caused the most problems for them, but Doc Aeon wisely used his super speed to aid Ogre in taking out the hulkish villain. They were also aided by The Question, who was the one who sent them the text to begin with (Doc Aeon had thought it was The Riddler challenging them). Aeon took off to get medical help for a fallen bank guard, but Ogre & Ricochet went with Question. There they met Ghost (a telepathic ninja) and X.1.40 (an artificial life form that had befriended Red Tornado).

Question told them that he needed their help, as they were not members of the Justice League. The Huntress had gone missing a few days ago, while investigating Colonel Vox (an ex-Kasnian Colonel who had served Vandal Savage in a plot to control that country in an attempt to take over the world), who had unknown backers to try and take over the country. He had broken Red Claw (a terrorist who had been captured by Batman & Catwoman years ago) out of prison to help him, and supposedly has some villains in his employ.

Question asks them to find out what happened to Huntress, and rescue her if she's alive, or avenge her if she isn't. What will our heroes do? 

Tuesday, July 22, 2014

Work Progresses slowly, and more art!

Work continues on the modern version of The Dirty Dozen. Still playing with the order of characters, as I've gotten in some new art that I may want to use now. The Golden Age version still has the same roster, and I've got most of the art done for the second volume. Speaking of art, Richard sent me color drafts for 2 more public domain villains, Baron Doom and Count Berlin. Corny names aside, I think he does a great job at recreating these character, while putting his own spin on their looks. He really has a flair for the Golden Age, which is why I keep getting him to do characters for me in that era. These are not the final versions, as Baron Doom's color scheme needs to be darker, and I'm having him remove the swastika from Count Berlin (he's a cover operative in the US; while he may have worn one in the original comics, it makes little sense for him to really wear them, when he can masquerade as a regular villain)

Baron Doom

Count Berlin
In other news, my Supers! forum game is going well. Our heroes have subdued Quakemaster & Zebra Man, which leaves Blockbuster left to defeat. He's a tough one though, but I think they can handle him!

Wednesday, July 16, 2014

Running a Supers! forum game

So I decided to give running a forum based game a shot, as I'm still meeting other gamers here in the Portland area. Set in the DCAU, the 3 heroes Doc Aeon, Ogre & Ricochet receive a mysterious text with a "?" as the sending address. It tells them to be at a certain bank in Gotham City at 2 PM the next day. Our heroes show up individually right before an armored car pulls up. Once 2 PM comes around, 3 villains, Quakemaster, Zebra Man & Blockbuster, all lesser foes of The Batman, attempt to rob the armored car of it's loot. We just started the combat phase, and Aeon all ready took 1D of damage from Quakemaster's jackhammer. Will our heroes prevail? Who sent the text that lead them to the bank? Hopefully, those answers will be forthcoming....


Wednesday, June 25, 2014

More new art

2 blogs in one night? I wanted to share more art, but this isn't part of the current project, so I didn't want to feature it in my previous post.

First up is a composite from Richard Spake of 2 more public domain villains, Blackout and The Red Knight. I really love how they both came out, and think it's some of the best work he's done:


2 more from Anthony Green, also public domain villains. First up, The Mastermind:


And The Mummy:

Two new pieces from Dan Houser. These are original creations of mine. They are a brother & sister duo named Frostbite & Sunburn:


Moving at a Snail's Pace...

I'm currently working on 2 projects right now. The first is my overdue BASH release, The Dirty Dozen. That's going to feature 12 Golden Age comic book villains available in the public domain.

I've decided to do a separate DD with modern characters for Supers! Revised, and may also do the golden age one for Supers!. I just need to write out the adventure and work out a format for the stats. Plus wait for Rus to get me the logo.

In the meantime, here is some new art I commissioned for Dirty Dozen. I decided not all of the clip art I bought was up to snuff, so I wanted to get new art done.

Here is Richard Spake's rendition of Doctor Dracula:


Next is Baroness Blood by Anthony Green:


The Hyena, also by Anthony Green:


The Puzzler by Joe Singleton:

And finally, The Sceptre by Joe Singleton:


Saturday, May 31, 2014

I suck at this very much

Well I haven't updated the blog for around a year. So much going on in real life, just didn't have time for it. Things are looking up though, and hopefully I'll have something new to post soon