Monday, March 25, 2019

Time to BASH!

Adversaries: Mercenaries, Spies &... for G-core has been out a few days now. I've been really busy the past 4 days or so. Overtime at work, going to see Gabriel Iglesias perform live, then catching up on rest yesterday (as I'd been averaging 3-4 hours a sleep the 3 days prior).

I'm now sitting down to plan out what is next on the SS schedule. First up is going to be my long planned next release for BASH. Titled Adversaries: The Dirty Dozen, it will feature 12 villains. There will be updated versions of Binary & Indar from Adversaries 0, as well as updated versions of The Triad (including new art by Juan Paolo). This project would not have been possible without the help of Ben Norman (aka Mr. Jupiter), who converted the characters to BASH for me. The only one he didn't do was Post Haste, whose creator did the stats.
Here's a look at the cover:

For those who've purchased my products for Supers!, you likely recognize these bad guys. Most of them have never been released for BASH, so it's about time I did so. I will likely convert this to G-Core eventually as well (and hopefully convert Mercenaries, Spies &.... to BASH).

Norbert Franz from Spectrum Games is going to adapt Mercenaries, Spies &... for Capes, Cowls & Villains Foul, and I approached Mike Lafferty of Fainting Goat Games about possibly releasing it for ICONS (I might approach him about a FATE version as well, but ICONS is what I initially approached him about).

On the Supers! front, I have two partially written projects (Adversaries: Pulsar, and Astounding Space Adventures: Conquest) I need to complete. I had also started another Underbelly Extra, and I need to get back to that as well. I also have a couple of releases in The Golden Age line planned, and will need figure out those down the road as well. I do have some newer ideas for both Adversaries and Astounding Space Adventures as well, so I haven't set a schedule for anything. The focus right now is getting Dirty Dozen for BASH written, then go from there.

So looks like 2019 should be a good year for Soultaker Studios. I thank everyone for their support so far, and look forward to putting out more material for you all to hopefully enjoy!