Tuesday, August 19, 2014

Forum game update

So my Supers! forum game is going pretty good. Our 3 heroes (Doc Aeon, Ogre & Ricochet) had a good, short battle with Quakemaster, Blockbuster and Zebra Man. Blockbuster caused the most problems for them, but Doc Aeon wisely used his super speed to aid Ogre in taking out the hulkish villain. They were also aided by The Question, who was the one who sent them the text to begin with (Doc Aeon had thought it was The Riddler challenging them). Aeon took off to get medical help for a fallen bank guard, but Ogre & Ricochet went with Question. There they met Ghost (a telepathic ninja) and X.1.40 (an artificial life form that had befriended Red Tornado).

Question told them that he needed their help, as they were not members of the Justice League. The Huntress had gone missing a few days ago, while investigating Colonel Vox (an ex-Kasnian Colonel who had served Vandal Savage in a plot to control that country in an attempt to take over the world), who had unknown backers to try and take over the country. He had broken Red Claw (a terrorist who had been captured by Batman & Catwoman years ago) out of prison to help him, and supposedly has some villains in his employ.

Question asks them to find out what happened to Huntress, and rescue her if she's alive, or avenge her if she isn't. What will our heroes do? 

Tuesday, July 22, 2014

Work Progresses slowly, and more art!

Work continues on the modern version of The Dirty Dozen. Still playing with the order of characters, as I've gotten in some new art that I may want to use now. The Golden Age version still has the same roster, and I've got most of the art done for the second volume. Speaking of art, Richard sent me color drafts for 2 more public domain villains, Baron Doom and Count Berlin. Corny names aside, I think he does a great job at recreating these character, while putting his own spin on their looks. He really has a flair for the Golden Age, which is why I keep getting him to do characters for me in that era. These are not the final versions, as Baron Doom's color scheme needs to be darker, and I'm having him remove the swastika from Count Berlin (he's a cover operative in the US; while he may have worn one in the original comics, it makes little sense for him to really wear them, when he can masquerade as a regular villain)

Baron Doom

Count Berlin
In other news, my Supers! forum game is going well. Our heroes have subdued Quakemaster & Zebra Man, which leaves Blockbuster left to defeat. He's a tough one though, but I think they can handle him!

Wednesday, July 16, 2014

Running a Supers! forum game

So I decided to give running a forum based game a shot, as I'm still meeting other gamers here in the Portland area. Set in the DCAU, the 3 heroes Doc Aeon, Ogre & Ricochet receive a mysterious text with a "?" as the sending address. It tells them to be at a certain bank in Gotham City at 2 PM the next day. Our heroes show up individually right before an armored car pulls up. Once 2 PM comes around, 3 villains, Quakemaster, Zebra Man & Blockbuster, all lesser foes of The Batman, attempt to rob the armored car of it's loot. We just started the combat phase, and Aeon all ready took 1D of damage from Quakemaster's jackhammer. Will our heroes prevail? Who sent the text that lead them to the bank? Hopefully, those answers will be forthcoming....

Wednesday, June 25, 2014

More new art

2 blogs in one night? I wanted to share more art, but this isn't part of the current project, so I didn't want to feature it in my previous post.

First up is a composite from Richard Spake of 2 more public domain villains, Blackout and The Red Knight. I really love how they both came out, and think it's some of the best work he's done:

2 more from Anthony Green, also public domain villains. First up, The Mastermind:

And The Mummy:

Two new pieces from Dan Houser. These are original creations of mine. They are a brother & sister duo named Frostbite & Sunburn:

Moving at a Snail's Pace...

I'm currently working on 2 projects right now. The first is my overdue BASH release, The Dirty Dozen. That's going to feature 12 Golden Age comic book villains available in the public domain.

I've decided to do a separate DD with modern characters for Supers! Revised, and may also do the golden age one for Supers!. I just need to write out the adventure and work out a format for the stats. Plus wait for Rus to get me the logo.

In the meantime, here is some new art I commissioned for Dirty Dozen. I decided not all of the clip art I bought was up to snuff, so I wanted to get new art done.

Here is Richard Spake's rendition of Doctor Dracula:

Next is Baroness Blood by Anthony Green:

The Hyena, also by Anthony Green:

The Puzzler by Joe Singleton:

And finally, The Sceptre by Joe Singleton:

Saturday, May 31, 2014

I suck at this very much

Well I haven't updated the blog for around a year. So much going on in real life, just didn't have time for it. Things are looking up though, and hopefully I'll have something new to post soon

Saturday, June 8, 2013

A new Kris Smith piece

Kris Smith sent me a new piece today. it's for a character I created for a V&V game run by another player in the group I run Glare & Coldsteel in. Figured I'd share it. Nothing new on the writing front; my creativity is at a standstill, but hopefully I'll get out of this rut soon. I'm hopefully running a one shot of Eldritch Skies (a sci-fi game based on HP Lovecraft's work) at the end of the month for Recess. After that, i'll see if I can get off my ass and do some writing. In the meantime, here's Mindstorm: