Thursday, August 2, 2018

The Messenger, a Creepypasta

A friend recently told me that she's seen a strange man in 1930's style pinstripe suit in her dreams a few times. Each time he's appeared, he told her someone was going to die. I became fascinated with this figure she's seen. I tried to get more information from her, but she didn't seem to want to talk about it.

Taking the basic information she gave me, I added my own touches, and created The Messenger. He appears in your dreams, and tells you that you won't be seeing someone ever again. After you wake up, you learn that person has died. As grief overtakes you, The Messenger appears in real life, and touches you. You feel weak after ward, like he took a part of you with him. He might appear a few times to you as you lose people close to you, or he may never appear again. As you'll see in this first story, he doesn't seem that malevolent. That seemingly changes in later stories, or does it?

So here is my first attempt at writing a Creepypasta. Hope you like it.

The Messenger

By Gerry Saracco

I'm standing in my father's room.

I hear the rain outside.

I feel a presence behind me, but am afraid to turn around.

A male voice says "I'm sorry". It sounds distorted and full of static.

"Why?" I ask, still afraid to turn around.

"Because your father won't be coming home"

I shake my head; I don't believe him.

"How do you know?" My mouth feels dry as I force the words out.

"Because I'm the messenger"

Heart pounding in my chest, I turn to face the man. He's wearing a white suit with black pinstripes, with matching gloves, shoes and a fedora. His body wavers in and out, like a glitch in a film. 

He has no face. I open my mouth to scream....

The sound of my cell phone buzzing under the pillow wakes me. It's my sister. Hands trembling, I answer.

"The hospital called; dad's gone"

The phone slips from my hand, and falls to the floor. I get up, and walk into the bathroom. I hear my sister's voice faintly over the phone.

"Derek? Are you there? Hello?"

I turn the light on, then the faucet. Body trembling, I splash water on my face. I gaze at myself in the mirror. The lights flicker as I splash more water on my face. I look up again, and he's behind me. I feel his hand on my shoulder. Terrified, I turn to face him, but no one is there. 

I feel weak; I barely make it back to the bed. Ignoring my phone, I fall onto the mattress, and drift off again. 

I hope he's not still waiting for me in my dreams......

New products coming this month

So Aldo Regalado, one of the co-authors of Supers! Revised, recently ran a kickstarter for his Superverse setting. 

To help him out, I offered to write some new Adversaries releases that backers would get free if the campaign funded, and then as stretch goals were met. Sadly, the campaign didn't fund. Since these were going to get general release after backers got their copies, they are both on track to be released this month. Following in the vein of Adversaries #1, both of these releases feature four antagonists who are more mercenary in nature. Not all of them are necessarily evil, but most of them tend to be considered bad guys.

I'm working on compiling all twelve villains into one compilation for G-Core Prime to release after the Supers! versions are out. Here's a peek at the cover:

Look for it sometime later this month, and expect the first of the two Supers! versions to drop on Drivethru/RPGNow sometime this coming weekend

Monday, June 11, 2018

Three Years gone by...

Damn. Three years to the day since my last blog post. Truth be told, I suck at blogging, hence the 3 year gap since my last post.

A few days from today is Free RPG Day. I'm running a one shot of Supers! Revised set in the DC Animated Universe (The tv shows, not the movies). The cast will be villains working for Task Force X (Suicide Squad), trying to derail an attempted coup in the nation of Kasnia. Here's a cover I whipped up for it:

Hopefully it will go well. I'll likely make a pdf of it, and post it online.

Thursday, June 11, 2015

Adversaries #1 3/4 completed, New Art!

So I ended up adding a fourth villain to Adversaries #1. The character fit the criteria, and while not as interesting as the other 3, was one I wanted to put out for awhile. Just an addition that won't affect the final cost of the product.

I've also decided that after #1, I'll be focusing on single villains for a few issues. So #2 will actually feature Moodswing, and not the villains mentioned in my last post. However, I'll be doing something different with Moodswing. There will be two sets of stats for her. The first is as she is now, which makes her a challenge for a single hero. The second will be a version where she's developed more powers, and is a threat a small team would have to face.

I did this because as I looked over her original write up, I got some new ideas for powers for her. However, adding those powers made her way too powerful for one hero to handle, so I decide to present two versions. I might do this for a couple of characters, and see how it goes.

I also commissioned work from two artists I haven't had the pleasure of working with yet. +Jacob Blackmon has done a lot of work for Rogue Genius Games, and has contributed art to Fainting Goat Games Supervillain Handbook. I ordered two pieces, and he finished them so quickly, I just ordered two more from him. Figured I'd show off what he did for me all ready. These two villains are a brother and sister duo named Zip & Zap. Zip is a speedster, and Zap controls Electricity. I've had the idea for these two for a little over 2 years now, so it was great to see Jacob finally bring them to life visually.

I've also ordered four pieces from +James Shields. I had wanted to work with him for awhile now, but sadly couldn't afford to. He was running a special this month to celebrate the success of his Patreon Campaign, so I jumped at the chance to order a few pieces. I've only sent him info on two of them so far, but will be getting the info on the other two off to him soon.

Lastly, here's a look at the cover for Adversaries #2:

Friday, June 5, 2015

Getting back on track...

So It's been a few months since my last post, where I showed the cover for Adversaries #1. That's now 1/3 of the way done. I had a minor setback a few weeks ago, just as I was getting back into a writing groove. I got sick after work one day, and accidentally spilled soda on my laptop, killing the motherboard, keyboard and some ram.

No longer being in NYC, my only choice locally was to take it to Best Buy. Turned out to be a costly mistake, but as they say, live and learn.

Last night I took my laptop to work. I normally watch videos on my tablet during break times, but this week, I'm going to try and do writing on my breaks. With 2 of the 3 characters for #1 finished, all I need to do is finish Tremble.

After #1, I'll start on #2. Thankfully, that is half written all ready. That issue will feature 2 villains, Amaethon and Adranus, both of who command specific elements. The Supers! verson of #2 will also feature a new boost for Summoning, so it will make the release a bit more valuable (I wrote the boost last year, and it's been reviewed and approved by Aldo & Russ).

Past that, I'm going to likely do a few single villain issues. A few of the villains in upcoming issues include Firefly, Lighthouse and Moodswing, to name a few. There will be other mini-compilations, as well as one featuring The Crime Guild, a villain team whose origins predates the Pulp Era.

I've also got some ideas for Halloween Horrors #2 for October. The first one did pretty well, so I think a followup for this year is a must.

In the meantime, here is some newer art I've had commissioned from various artists.

First up is an original Golden Age villain named Justin Tyme, drawn by Anthony Green:

Anthony's take on the Queen of Evil, a public domain character:

Joe Singleton did this one: Star Spectre, a cosmic superhero:

Another one from Joe: The metahuman serial killer known as The Glitch:

Last, but not least, Juan Paolo Mananita drew this one: Aktzin, the Totonac Thunder God:

Tuesday, December 2, 2014

Links for Adversaries #0, and some new Art!

I realized that I had forgotten to post links to the various versions of Adversaries #0 here, as I had posted them everywhere else. There are currently 4 versions available, for BASH, CC&VF, G-Core and Supers!. I hope to be working on an ICONS version soon. Down the road I hope to do versions for M&M when I get a feel for the system. Might also look into Champions Complete as well.

Anyway, here are the links:

BASH Version

CC&VF Version

G-Core Version

Supers! Version

#0 is priced Pay What You Want, so you can get it for free if you want, and pay again for it later. If you want to pay, the minimum is just $0.50, so if you don't have credit in your account, you'd need to purchase it with other items. So far it's doing fairly well, so I hope the next one will also do well.

Now for some new art. As I mentioned in a previous post, I found this great artist named Juan Paolo Manitata. He did a few characters and some covers for me. He has a sale going on over at DeviantArt, and his prices are a steal! I had him do commissions on a pair of Golden Age villains that are in the public domain. Loved the results, so I wanted to share them. First up is Black Hood, a gun toting crook who leads a gang dressed like him. He's a two bit thug, but I love the costume, so figured he'd make a good disposable villain for a golden age game:

The second is named Phantom Archer. Another thug, but with an Archer motif. In the comics, he died in the same issue he appeared in, but I still thought he'd make a good rpg villain. I liked this one so much, I'm having Juan do a modern age version of the character, but more high tech:

That's all for now. Hope those of you who celebrate Thanksgiving had a good one!

Wednesday, November 5, 2014

Adversaries Issue 0 finished for 3 systems and Issue 1 cover!

So I finished writing Adversaries Issue 0 today for BASH UE, G-Core Prime & Supers! RED. I've all ready contacted the people behind G-Core & Supers! to see if it's good to go. For the BASH version, I asked Ben Norman, the BASH Guru, to check over my stats. I haven't used BASH in some time, so I wanted to make sure my totals were ok before sending it to Chris for approval.

I hope to look into adapting it for a few more systems if I can. ICONS is obviously my next choice. I really need to sit down and read M&M 3rd so I can start producing for that system. Same with Champions Complete. There's still a dedicated fanbase there that is hungry for new product. Would be nice to try and tap into that if possible.

In the meantime, I've started plotting out Issue 1. I've put together a cover mock up, so those who actually read this blog will be the first to see it!